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Game Server / 2022-2025
RedSky Roleplay
A RedM western roleplay server focused on immersive 1886-inspired storytelling, realistic character roleplay, and accessible player progression.
End of Life
Overview
A RedM western roleplay server focused on immersive 1886-inspired storytelling, realistic character roleplay, and accessible player progression.
End of Life
This project has reached End of Life and is no longer actively maintained. It remains listed as part of my development history.
RedSky Roleplay was a RedM roleplay server built around immersive western storytelling, realistic character interaction, and slow-burn roleplay. Set within an 1886-inspired economy, the project focused on giving players a grounded frontier experience through jobs, roleplay systems, crafting support, law enforcement, outlaw gameplay, and beginner-friendly onboarding. The server was designed to be approachable for new roleplayers while still encouraging high-quality, character-driven stories and meaningful progression within a living Red Dead Redemption 2 multiplayer world.
Tech / focus
CitizenFX
SmartFX
C#
LUA
MySQL
Community
Highlights
What this project shows
Game server development — Building and maintaining a RedM roleplay server with custom systems, scripts, and gameplay mechanics.
Lua / RedM scripting — Working with RedM resources, server-side logic, client-side behavior, commands, jobs, roleplay systems, and framework-level customization.
Multiplayer systems design — Designing features for many players interacting in the same persistent western world, including jobs, law enforcement, outlaw gameplay, crafting, and economy loops.
Roleplay system design — Creating mechanics that support immersive storytelling, character progression, realistic interactions, jobs, businesses, law enforcement, and player-driven scenarios.
Community management — Running a roleplay community with player onboarding, staff roles, moderation, applications, rules, and long-term community structure.
Project management — Coordinating development, updates, recruitment, server direction, rules, staff responsibilities, and feature planning.
Game economy balancing — Managing rewards, jobs, crafting, outlaw activities, progression, and pricing so the server remains fair, grounded, and engaging.
Content integration — Adding and managing RedM scripts, maps, interiors, clothing, items, jobs, crafting systems, and other Red Dead Redemption 2 assets.
Technical administration — Hosting, configuring, updating, troubleshooting, and maintaining a live multiplayer server environment.
Worldbuilding & narrative design — Creating a believable western roleplay setting where players, lawmen, outlaws, workers, businesses, and civilians could build ongoing stories.